Agent-First Cli Tool Design
Key takeaways
- Beads was improved by repeatedly implementing operations that agents hallucinated so that the guessed commands became real and correct.
- Beads now requires much less prompting to get agents to use it because it underwent four months of “Desire Paths” design iteration.
- The Beads CLI is intended to be optimized for agents rather than for humans.
Sections
Agent-First Cli Tool Design
The corpus asserts an explicit design intent to optimize the CLI for agents rather than humans, and describes a concrete implementation loop that adapts the CLI surface area to match what agents attempt to do. Together, these indicate a shift in evaluation criteria toward agent task completion and away from conventional human ergonomics, at least for this tool.
- Beads was improved by repeatedly implementing operations that agents hallucinated so that the guessed commands became real and correct.
- The Beads CLI is intended to be optimized for agents rather than for humans.
Agent-Behavior-Driven Iteration Reducing Prompting Overhead
The corpus links reduced prompting requirements to a time-bounded iteration process, and separately explains a mechanism for iteration based on implementing frequently hallucinated operations. The combined picture is that prompt burden can be reduced by aligning tool affordances with agent expectations inferred from failed attempts, rather than by relying on additional prompting.
- Beads now requires much less prompting to get agents to use it because it underwent four months of “Desire Paths” design iteration.
- Beads was improved by repeatedly implementing operations that agents hallucinated so that the guessed commands became real and correct.
Unknowns
- How is “much less prompting” measured (prompt length, number of turns, success rate, time-to-completion), and what are the before/after values?
- What specific agent tasks and environments does Beads target (types of operations, complexity, failure modes), and did those tasks remain constant during the four-month iteration?
- What exactly does “Desire Paths” iteration entail in this context (data collection method, feedback loop cadence, criteria for changes)?
- What are the tradeoffs of optimizing the Beads CLI for agents versus humans (human usability regression, maintenance burden, documentation requirements)?
- How are hallucinated/guessed commands selected for implementation (frequency thresholds, safety considerations, naming/compatibility rules), and how is correctness validated?